

RPG
Strategy
Adventure
Clair Obscur: Expedition 33
Clair Obscur: Expedition 33 is a turn-based fantasy RPG developed by Sandfall Interactive and published by Kepler Interactive. Set in a surreal world inspired by Belle Époque France, the game follows Gustave, Maelle, and the members of Expedition 33 as they set out to destroy the mysterious Paintress, a being who paints a cursed number each year and causes everyone of that age to vanish. It blends classic party-based RPG structure with real-time dodges, parries, counters, and cinematic presentation, giving the game a more active feel than a traditional turn-based RPG.
Premise & Setting
The world of Expedition 33 is built around a deadly countdown. Each year, the Paintress paints a new number on her monolith, and everyone older than that number disappears. When the number reaches 33, the expeditioners begin what may be their final mission: find the Paintress and end the cycle. The setting mixes dark fantasy, French art influence, surreal landscapes, and tragic adventure.
Combat
The game’s combat is one of its biggest selling points. Battles are turn-based at their core, but players also react in real time by dodging, parrying, countering, chaining attack rhythms, and targeting enemy weak points. This makes fights feel more skill-based and dynamic while still keeping the strategy of party builds, skills, gear, stats, and character synergy.
Party & Progression
Players build a party of Expeditioners with different skills, weapons, abilities, and roles. Progression focuses on creating builds that match the player’s style, whether that means stronger attacks, better defensive timing, elemental abilities, or team synergy. The game also features exploration, hidden quests, secret areas, and special companions that help unlock new ways to travel through the world.
Art Direction & Presentation
Clair Obscur stands out because of its painterly fantasy style and French-inspired world design. Its environments are surreal, elegant, and often haunting, combining Belle Époque and Art Deco influences with darker fantasy elements. The result gives the game a very different identity from most modern RPGs.
Game Info
Developer
Sandfall Interactive
Publisher
Kepler Interactive
Release date
Game engine
Unreal Engine 5
Platforms
PC
Xbox
Playstation
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