Black Myth: Wukong Review

Priya Sharma
Publish date:
A visually stunning action RPG rooted in Chinese mythology, with thrilling combat and unforgettable bosses.

Journey to the West, Reborn
You play the Destined One, a staff-wielding successor to the Monkey King, on a mythic odyssey through a China steeped in legend. It adapts the classic tale Journey to the West with obvious reverence, and from the first chapter it oozes style and ambition.
Staff Combat
Combat is fast and weighty, built around three staff stances — smash, pillar, and thrust — fuelled by Focus points spent on punishing combos. Spells like Immobilize, shape-shifting transformations into defeated foes, and spirit abilities give you a deep, flexible toolkit.
Bosses and Yaoguai
The bosses are the beating heart of the experience. There are dozens of them — the Black Bear Guai, the Yellow Wind Sage, the multi-form Tiger Vanguard — each inventive, ferocious, and gorgeously designed, and many rank among the genre’s best in years.
Spectacle and Setting
Built in Unreal Engine 5, it’s frequently breathtaking, and the lavish animated cutscenes that close each chapter are a highlight. Its grounding in Chinese mythology makes it feel refreshingly distinct.
A Few Limitations
Level design is more linear and corridor-like than the open structure some expect, with occasional backtracking, and difficulty spikes and performance issues can intrude.
Verdict
Black Myth: Wukong is a stunning debut from Game Science — a feast of mythology, spectacle, and combat that announces a bold new studio with serious talent.
Pros
Spectacular visuals and art direction
Excellent, weighty combat
Incredible boss design
Rich mythological setting
Cons
Linear level design at times
Some difficulty and performance issues
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